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Polynetix Studio Games >> Direct Hit: Missile War >> Game crash / suggestions
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Message started by Breitschwert on 18. Jun 2011 at 15:56

Title: Game crash / suggestions
Post by Breitschwert on 18. Jun 2011 at 15:56
I bought this and PE-2 Dive Bomber from Gamersgate and have a few suggestions regarding Direct Hit.

First of all, my hand is starting to hurt. I am unable to save and have to play a whole session in one sitting. What makes this worse is that there seems to be no shortcuts for most of the actions and also building a specific number of items (not maximum or up to 10) requires a lot fo mouse clicking.

I will add all suggestions from this thread to the suggestion topic.

Second thing is more of a bug report. If you build a relay station, you can then place batteries. Try to build a second relay station and batteries right away next to it. The batteries will finish first and the game will go into a slow crawl until the relay station is finished, since I think it tries to connect with it every cycle. This might need a bugfix.

Third, please allow saving, at least in singleplayer.

Fourth, if it is not possible to make the numeric fields editable, please make shortcuts on the keyboard for increasing and decrasing the number that should be produced, sold etc. Or allow holding down the mouse button to increase the number, so we don't have to click a lot.

Fifth, I just had a crash after a 2 hour game and wonder, are there error log files? I am really disappointed by that.

Sixth, I do not like the use of Securom, period. I am happy to support you, but not if this thing is the cause of issues. And it has been the cause of issues earlier in other games. Maybe you can decide to drop it in a late future patch as a customer benefit. That is up to you. I bought the two games, because I wanted to see them, liked the PE-2 demo and wanted to support you. However any DRM like Securom, Starforce and similar are usually a no go and the money could be rather spend on advertising or creating hype. Check what the new game starting with T did (I won't promote another game here).

My sys specs are
I5 3.3Ghz
Nvidia GTX 570
6GB RAM
Win 7 64bit

Title: Re: Game crash / suggestions
Post by 01 on 19. Jun 2011 at 05:36
Second thing is more of a bug report. If you build a relay station, you can then place batteries. Try to build a second relay station and batteries right away next to it. The batteries will finish first and the game will go into a slow crawl until the relay station is finished, since I think it tries to connect with it every cycle. This might need a bugfix

Thanks for reporting this, It has been fixed and will be delivered with the next patch. For now just build the substation first, and then build batteries.

Title: Re: Game crash / suggestions
Post by Breitschwert on 19. Jun 2011 at 17:01
Some more crashes and things I noticed:

If you select the same language that you are already in, in the options menu, it will lock up and stay at the selection that tells you to please wait.

The currency symbol is Yen. I read somewhere before that it should be dollar?

The music does stop looping for me in the campaign game at some point and it will never start again.

Title: Re: Game crash / suggestions
Post by 01 on 19. Jun 2011 at 21:36
we have fixed the problem with the language's combo box, thanks again for reporting.
The Yen and Dollar signs stuff is not clear for me either, we changed that so many times during the development that I don't know what is the correct sign any more, we will look the design document to see what is mentioned there :)
Music loop stopping is very weird, the music is raw openAl without anything on top of it. maybe we have problems with its thread or some buffer on the sound card, which sound card do you have with which drivers. You might want to try to change the sound device from windows sound settings.
Thanks again for playing the game

Title: Re: Game crash / suggestions
Post by Lord Danil on 20. Jun 2011 at 23:39

Breitschwert wrote on 19. Jun 2011 at 17:01:
Some more crashes and things I noticed:

If you select the same language that you are already in, in the options menu, it will lock up and stay at the selection that tells you to please wait.

The currency symbol is Yen. I read somewhere before that it should be dollar?

The music does stop looping for me in the campaign game at some point and it will never start again.



Money in Direct Hit is Yen... :) I think this is more fresh solution in game then USD. Try to find a place where say about dollar, we need to fix that.

About music - we have only one in-game track so it play only one at dropship landing. We planning doing something with game music (add new tracks or connect music to some game events) in later patches.

Title: Re: Game crash / suggestions
Post by rocktheking on 27. Jun 2011 at 15:39
Hi Danil,

M back again......   :)
This time i Upgrade my RAM with 4GB.....

Thanks for release patch 1.5..... of this Awesome Game.....  :)
with this patch i could go ahead at 4'th Galaxy.....  :)
... that Mean there is some Improvement with patch 1.5....

even though i have some issues with patch 1.5 which will as below....(for your Information only....)

1) As per attachment sometime only.... Assign Target button will not available in all launchpad at Target tab....
as well as sometime from defense M not able to Lunch ACM also...(blue buttons are inactive)... (in two Computer i observed this problem)

2) Game is Still Crashing Sometime...... (Specially after construct, Substation + batteries and packer)
(and also after Win 2'nd Galaxy.......but first it save game progress after crash.... then when we start again  there is no any loss of game....) (in two Computer i observed this problem)

3) mouse pointer was not convert in normal pointer (Blue arrow) from Recon pointer (Round blue pointer)...
When i was go at enemy map to select a recon area....sudden enemy missile destroyed my Radar.. (with SUN-III)
sametime i through out on my map..... and there.... on my map....in place of mouse pointer (blue arrow) that was recon area pointer (Round blue pointer)....
that recon pointer was not convert in arrow pointer.... even after restore my radar.... i was not able to go again at enemy's map to reselect recon area...
so many time i was try to click on enemy's map (left side corner map)..... but it could not go in enemy map....even I was not able to do anything on my map...
i had to exit from that Game....

Hope it will Help to Improve Game Play.... :)
Assign_Target_button_is_not_available_in_all_launchpad_at_Target_tab_01.jpg (230 KB | 524 )

Title: Re: Game crash / suggestions
Post by Lord Danil on 28. Jun 2011 at 18:30
Ok. Thanks for guide to bug fixing. :)
We check this...

Title: Re: Game crash / suggestions
Post by ScottWAR on 29. Jun 2011 at 19:47
Crashing on the 2nd map, usually around 1 hour into the map. Have tried the map twice and crashed twice. No point in continuing to try and play until the crashing issues are fixed......or a save featured is added (I know you are working on it).

I have been waiting far too long for a game like this,.......and now I have it and have to wait to play it..........if I seem irritated,...that is why :)

Title: Re: Game crash / suggestions
Post by 01 on 30. Jun 2011 at 01:30
Hi,
Sorry for that, the crashes are fixed now, we are currently testing as hard as we Can for 1.6 release.

Title: Re: Game crash / suggestions
Post by ScottWAR on 30. Jun 2011 at 03:29

01 wrote on 30. Jun 2011 at 01:30:
Hi,
Sorry for that, the crashes are fixed now, we are currently testing as hard as we Can for 1.6 release.



Excellent news, and I must commend you on how quickly things seem to be getting done.

Title: Re: Game crash / suggestions
Post by ScottWAR on 03. Jul 2011 at 07:27
Just in case it helps. This is the error message I got when it crashed on my third attempt.


Problem Event Name:      APP CRASH
  Application Name:      DirectHit.exe
  Application Version:      0.0.0.0
  Application Timestamp:      4df304b4
  Fault Module Name:      DirectHit.exe
  Fault Module Version:      0.0.0.0
  Fault Module Timestamp:      4df304b4
  Exception Code:      c0000005
  Exception Offset:      000e3281
  OS Version:      6.1.7601.2.1.0.768.3
  Locale ID:      1033
  Additional Information 1:      16c2
  Additional Information 2:      16c23be1fa84488f99831b996effcbff
  Additional Information 3:      0126
  Additional Information 4: 0126cd0e130c01a78c9207cd1f513651


Title: Re: Game crash / suggestions
Post by 01 on 05. Jul 2011 at 05:42
Thanks a lot for reporting, The c0000005 code talks about a null pointer exception that I have been tracking down the whole week :).
we are working on delivering a more stable version of the game.

Title: Re: Game crash / suggestions
Post by ScottWAR on 07. Jul 2011 at 05:23
I know you are working on a save during battle feature and are working on fixing crashes,...either of which will make the game playable. If I could save, I could do it often enough that a crash wouldnt be so bad. Thats all been covered before though.

  My point now is that if somehow the save feature is working before you figure out the crashing issues, then please release a patch with it as soon as possible.  I really want to play the game.

Title: Re: Game crash / suggestions
Post by Lord Danil on 07. Jul 2011 at 11:41
We planning release patch 1.6 on this week. :)
Stay tuned.

Title: Re: Game crash / suggestions
Post by ScottWAR on 07. Jul 2011 at 19:21
Excellent news.

Title: Re: Game crash / suggestions
Post by Talemones on 08. Jul 2011 at 08:18
How about multiplayer? The game is a huge potential for multiplayer matches. Currently it just doesnt work.

It either crashes in multiplayer or goes completly out of sync where everything takes ages. Like you build a windmill and 2 minutes later it apears

Title: Re: Game crash / suggestions
Post by 01 on 08. Jul 2011 at 15:29
Hi, we would love to make it multiplayer, but we do not Have enough resources to work on that now. Our road Map in a nutshell is basically:
Crash free Single Player
Save
Skirmish
Multiplayer


Title: Re: Game crash / suggestions
Post by ScottWAR on 10. Jul 2011 at 08:01
I wonder,....in skirmish will you just be able to use current maps, or is it going to be possible to have randomly created maps?

Also, if randomly created maps are possible, then when multiplayer is fixed,.....will the two sides have the same map or will they be two different maps? Is it possible to make that an option we can choose to use or not use,...call it 'mirrored map' or something like that.

Also, will it be possible to have different size maps randomly created? Small, medium, large, huge,...etc or even letting us input or X/Y values.



Title: Re: Game crash / suggestions
Post by Lord Danil on 11. Jul 2011 at 14:15

ScottWAR wrote on 10. Jul 2011 at 08:01:
I wonder,....in skirmish will you just be able to use current maps, or is it going to be possible to have randomly created maps?

Also, if randomly created maps are possible, then when multiplayer is fixed,.....will the two sides have the same map or will they be two different maps? Is it possible to make that an option we can choose to use or not use,...call it 'mirrored map' or something like that.

Also, will it be possible to have different size maps randomly created? Small, medium, large, huge,...etc or even letting us input or X/Y values.


Yes in skirmish mode and in multilayer is random generation map every time when you create a game. You can set some parameters like map size (small 40x40, medium 50x50 and huge 60x60). Mirrored maps and keyboard input are unavailable.

p.s. Patch 1.6 is ready and soon will be available on Impulse and Gamer's Gate (I just uploaded patch to this portals).

Title: Re: Game crash / suggestions
Post by ScottWAR on 12. Jul 2011 at 09:43
I really wish you could post your patches somewhere for us to download. Anyone have an idea of how long it usually takes gamersgate to get patches up for download?

Title: Re: Game crash / suggestions
Post by Breitschwert on 12. Jul 2011 at 10:28
Patch notes sound great, can't wait. Personally, I think multiplayer should come before skirmish, but that is just me trying to have a fight with my friends ingame. :D

Title: Re: Game crash / suggestions
Post by ScottWAR on 13. Jul 2011 at 15:57
Still no patch at gamersgate. :'(

Title: Re: Game crash / suggestions
Post by Lord Danil on 14. Jul 2011 at 12:27

ScottWAR wrote on 12. Jul 2011 at 09:43:
I really wish you could post your patches somewhere for us to download. Anyone have an idea of how long it usually takes gamersgate to get patches up for download?


We can't upload patches to someone else. Because we don't use any DRM. Impulse and Gamer'sGate using themself DRM.

If we upload unprotected exe in patch, then it would be No-CD like.
Gamer's Gate usually make available patch faster then impulse, but now it make delay.

Title: Re: Game crash / suggestions
Post by ScottWAR on 14. Jul 2011 at 22:00
Patch is there now.

Title: Re: Game crash / suggestions
Post by Lord Danil on 14. Jul 2011 at 22:44

ScottWAR wrote on 14. Jul 2011 at 22:00:
Patch is there now.


Confirm! Available on Gamer's Gate.

Title: Re: Game crash / suggestions
Post by 01 on 17. Jul 2011 at 18:28
Hi,
Thanks for the info, I will try and emulate that. I tend to agree with you that your PC is fine, it was just to see if the crash will happen at the same time.
The CML doesn't need to be connected to work, this is a hidden undocumented feature, that great player like you sooner than later always find :). I am sure even Lord Danil didn't know about that :). I think it's fun to have such features hidden for the players to explore and use.

Title: Re: Game crash / suggestions
Post by Axoex on 17. Jul 2011 at 22:50
When the skirmish mode/quick mission will be added ?
I wait for it and many gamers too. It will be good if skirmish contains randomly generated map with all options like in multiplayer mode.

Title: Re: Game crash / suggestions
Post by Lord Danil on 17. Jul 2011 at 23:34

Axoex wrote on 17. Jul 2011 at 22:50:
When the skirmish mode/quick mission will be added ?
I wait for it and many gamers too. It will be good if skirmish contains randomly generated map with all options like in multiplayer mode.


I will be honest. Skirmish with full random generation landscape have 1 big problem - is AI. Our AI using in campaign - is scripted AI. Enemy construct building in special place and attack player in certain time. Our AI can't modify land, can't choose proper place for building. We try make a wise AI, but it is very difficult. Because every time landscape is different. So this feature is second priority. When we add skirmish to update - I don't know.

Title: Re: Game crash / suggestions
Post by Lord Danil on 17. Jul 2011 at 23:36

01 wrote on 17. Jul 2011 at 18:28:
Hi,
Thanks for the info, I will try and emulate that. I tend to agree with you that your PC is fine, it was just to see if the crash will happen at the same time.
The CML doesn't need to be connected to work, this is a hidden undocumented feature, that great player like you sooner than later always find :). I am sure even Lord Danil didn't know about that :). I think it's fun to have such features hidden for the players to explore and use.


That's right. I did not known about this bug Feature!   :)

Title: Re: Game crash / suggestions
Post by Axoex on 17. Jul 2011 at 23:44
So maybe some of new maps with programed AI ?

Title: Re: Game crash / suggestions
Post by Lord Danil on 18. Jul 2011 at 00:42

Axoex wrote on 17. Jul 2011 at 23:44:
So maybe some of new maps with programed AI ?


This is close to real, pre-generated, with script AI. Just like campaign missions, without order. 10-20 is enough?

Title: Re: Game crash / suggestions
Post by Axoex on 18. Jul 2011 at 00:57
That would be nice  :D 
With all skill levels from easy till higher

Title: Re: Game crash / suggestions
Post by Axoex on 24. Jul 2011 at 23:23
I`m angry another time  >:(  I`v played map on medium and after 2 hours of nice playing the game hang out ! That not the first time, its no sense to play more than 2 hours with this bug (game crashed). After 2 hours AI attacked me with all it had and game was crashed. When you repair that bug cause I saw many gamers had it too. Only sense to playing is (??? luck ???) to find the AI base less than 2 hours. Its awful bug.  >:(

Title: Re: Game crash / suggestions
Post by Lord Danil on 26. Jul 2011 at 00:23

Axoex wrote on 24. Jul 2011 at 23:23:
I`m angry another time  >:(  I`v played map on medium and after 2 hours of nice playing the game hang out ! That not the first time, its no sense to play more than 2 hours with this bug (game crashed). After 2 hours AI attacked me with all it had and game was crashed. When you repair that bug cause I saw many gamers had it too. Only sense to playing is (??? luck ???) to find the AI base less than 2 hours. Its awful bug.  >:(


2 Hours! Long time...
We try test to find this bug. But is very difficult because in random bug, not connected with particular action.

Title: Re: Game crash / suggestions
Post by Axoex on 26. Jul 2011 at 00:49
I found another bug - storage hangover - one of storage suspend and don`t deliver resources, and it could not be break down (x). I try to avoid it and cancel all factories production, disconnect this storage from power and start producing again with material from other storages. But after 1h and some minutes game crashed like often  >:(

Title: Re: Game crash / suggestions
Post by Lord Danil on 26. Jul 2011 at 13:39
Is there some symbol blinking over building?

Title: Re: Game crash / suggestions
Post by Axoex on 26. Jul 2011 at 14:52
There was a message over the building (store) "building deconstruction" or something like this.

Title: Re: Game crash / suggestions
Post by Lord Danil on 27. Jul 2011 at 01:36

Axoex wrote on 26. Jul 2011 at 14:52:
There was a message over the building (store) "building deconstruction" or something like this.


Hm..... And XX% numbers - right? Interesting... Do you dismantling any building in that game?

Title: Re: Game crash / suggestions
Post by Axoex on 27. Jul 2011 at 23:35

Lord Danil wrote on 27. Jul 2011 at 01:36:

Axoex wrote on 26. Jul 2011 at 14:52:
There was a message over the building (store) "building deconstruction" or something like this.


Hm..... And XX% numbers - right? Interesting... Do you dismantling any building in that game?


I did not try dismantling other buildings, only saw bug on this storage.

Title: Re: Game crash / suggestions
Post by Lord Danil on 28. Jul 2011 at 11:33
Ok. So it is clear bug. Thanks for report. We will fix this.

Title: Re: Game crash / suggestions
Post by ScottWAR on 29. Jul 2011 at 07:36
Another crash. After playing about an hour....no power stations or batteries. I was looking at enemy map watching a missile hit. I continued to look at the enemy map and the game announced another mof my missiles made it through,...but instead of seeing the missile, the game froze and crashed.
  This is the error report-

  Problem Event Name:      appcrash
  Application Name:      DirectHit.exe
  Application Version:      0.0.0.0
  Application Timestamp:      4e1a16c0
  Fault Module Name:      DirectHit.exe
  Fault Module Version:      0.0.0.0
  Fault Module Timestamp:      4e1a16c0
  Exception Code:      c0000005
  Exception Offset:      0002020a
  OS Version:      6.1.7601.2.1.0.768.3
  Locale ID:      1033
  Additional Information 1:      b0ab
  Additional Information 2:      b0abac0b1e28d9c5a76f1431cab82c68
  Additional Information 3:      7a3d
  Additional Information 4:      7a3ddb076af698f159130e4af375a47a

Title: Re: Game crash / suggestions
Post by Lord Danil on 31. Jul 2011 at 11:03

ScottWAR wrote on 29. Jul 2011 at 07:36:
Another crash. After playing about an hour....no power stations or batteries. I was looking at enemy map watching a missile hit. I continued to look at the enemy map and the game announced another mof my missiles made it through,...but instead of seeing the missile, the game froze and crashed.
  This is the error report-

  Problem Event Name:      appcrash
  Application Name:      DirectHit.exe
  Application Version:      0.0.0.0
  Application Timestamp:      4e1a16c0
  Fault Module Name:      DirectHit.exe
  Fault Module Version:      0.0.0.0
  Fault Module Timestamp:      4e1a16c0
  Exception Code:      c0000005
  Exception Offset:      0002020a
  OS Version:      6.1.7601.2.1.0.768.3
  Locale ID:      1033
  Additional Information 1:      b0ab
  Additional Information 2:      b0abac0b1e28d9c5a76f1431cab82c68
  Additional Information 3:      7a3d
  Additional Information 4:      7a3ddb076af698f159130e4af375a47a


What level you played?

Title: Re: Game crash / suggestions
Post by ScottWAR on 31. Jul 2011 at 22:04
I had started over so it was first map against red team.

Title: Re: Game crash / suggestions
Post by Lord Danil on 02. Aug 2011 at 00:41

ScottWAR wrote on 31. Jul 2011 at 22:04:
I had started over so it was first map against red team.


Ok. We check this.

Title: Re: Game crash / suggestions
Post by 01 on 02. Aug 2011 at 03:13
We are working on those bugs, what version of directX do you have installed?

Title: Re: Game crash / suggestions
Post by ScottWAR on 02. Aug 2011 at 04:13


01 wrote on 02. Aug 2011 at 03:13:
We are working on those bugs, what version of directX do you have installed?




DX11

Title: Re: Game crash / suggestions
Post by Axoex on 09. Aug 2011 at 17:33
Another crash ... I think this bug was very often when AI attack more than 3 rockets with warheads. When it destroy my buildings, game crash ... You should think about it and repair it in patch cause it make game impossible to play. I`v played 5th mission on medium, and this crash was not a first time (i could not to pass through to next missions). I saw on this forum posts that gamers pass this mission but played faster then 1 hour. I could not cause I cannot play that fast (but it`s not funny). Maybe I try to play mission on hard ... So, with this crash bug game is still not playable ...

Title: Re: Game crash / suggestions
Post by Lord Danil on 10. Aug 2011 at 20:07

Axoex wrote on 09. Aug 2011 at 17:33:
Another crash ... I think this bug was very often when AI attack more than 3 rockets with warheads. When it destroy my buildings, game crash ... You should think about it and repair it in patch cause it make game impossible to play. I`v played 5th mission on medium, and this crash was not a first time (i could not to pass through to next missions). I saw on this forum posts that gamers pass this mission but played faster then 1 hour. I could not cause I cannot play that fast (but it`s not funny). Maybe I try to play mission on hard ... So, with this crash bug game is still not playable ...


Can you say time when it bug cause to crush? If this bug is often and if connected with AI - we fix this quickly.

Title: Re: Game crash / suggestions
Post by Axoex on 10. Aug 2011 at 21:14

Lord Danil wrote on 10. Aug 2011 at 20:07:

Axoex wrote on 09. Aug 2011 at 17:33:
Another crash ... I think this bug was very often when AI attack more than 3 rockets with warheads. When it destroy my buildings, game crash ... You should think about it and repair it in patch cause it make game impossible to play. I`v played 5th mission on medium, and this crash was not a first time (i could not to pass through to next missions). I saw on this forum posts that gamers pass this mission but played faster then 1 hour. I could not cause I cannot play that fast (but it`s not funny). Maybe I try to play mission on hard ... So, with this crash bug game is still not playable ...


Can you say time when it bug cause to crush? If this bug is often and if connected with AI - we fix this quickly.


Near 1 hour of playing, when AI attack with warheads. When warheads explode one by one destroying my buildings game crash ...

Title: Re: Game crash / suggestions
Post by Lord Danil on 11. Aug 2011 at 22:57

Axoex wrote on 10. Aug 2011 at 21:14:
Near 1 hour of playing, when AI attack with warheads. When warheads explode one by one destroying my buildings game crash ...


Ok. We check this.

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